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Golf

Gears Golf: Visuals

The visuals tab in Gears Golf is found next to the Club and Body tabs in the metrics side panel.  Click on the (i) icon at the top near the center of the screen, towards the side of the player you are observing.

The visuals tab allows you to select which visual elements appear in the 3D volume on or around the avatar.

BODY

  • Avatar
  • Transparency
  • Line Overlays
  • Draw Lines Through Body
  • Sight Line
  • Posture Line
  • Head Bubble
  • Shoulder Plane
  • Elbow Plane
  • Vertical Plane

BODY GRAPHS

  • X-Factor
  • Pelvis Sway/Thrust
  • Ribcage Sway/Thrust
  • Pelvis Angles (Turn, Bend, Side Bend)
  • Ribcage Angles (Turn, Bend, Side Bend)
  • Lead Shoulder Adduction Angle
  • Lead Wrist Set Angle
  • Body Lines
  • Frontal Bend
  • Lateral Tilt

CLUB AND BALL

  • Ball
  • Club
  • Impact Vectors
  • Clubhead Vectors
  • Clubhead Path
  • Hand Path
  • Swing Planes
  • Shaft Plane
  • Shaft Deflection Line
  • Shaft Extension Line
  • Face Angle Line
  • Target Line
  • Ball Position Line
  • Pinwheels
  • Raw Frames

BODY

Avatar

Displays the avatar representation of the athlete. When not selected, you will only see the markers (See Settings: Environment to (un)select Show 3D Markers).

Transparency

Allows you to adjust how see-through the avatar is.

Line Overlays

Line overlays display the degree of tilt of the spine (Sp), shoulder (Sh), hip (Hp), knee (Kn), and toe (To) body lines relative to the global horizontal. For the shoulder, hip, knee and toe lines, a positive angle indicates that the lead side of the body is above the trailing side. For the spine, an angle over 90°indicates an angle leaning towards the trailing side of the body. NOTE: Must be selected with Body Lines under Body Graphs section in the Visuals tab. Values appear when face-on perspective is selected.

Draw Lines Through Body

Draws all body lines on top of the body as opposed to appearing to go through the body for easier visualization.

Sight Line

Draws a short line projected from the avatar’s eyes in the direction that their head is facing.

Posture Line

Draws a vertical line directly beside the outer edge of the right and left feet.

Head Bubble

Creates a round translucent circle over the avatar’s head.

Shoulder Plane

Displays a flat two-dimensional surface that the shoulders and ball lay within in the address position.

Elbow Plane

Displays a flat two-dimensional surface that the elbow markers and ball lay within in the address position.

Vertical Plane

Displays a flat two-dimensional surface running vertically in which the PSIS markers lay within.

BODY GRAPHS

X-Factor

Displays the shoulder line, pelvis line, and a numerical value indicating the degrees of rotational separation between the two known as the X-Factor.

Pelvis Sway/Thrust

Displays a vertical line from the center of the pelvis to the ground as well as a white line along the ground showing the complete sway/thrust path of movement of the pelvis.

Ribcage Sway/Thrust

Displays a vertical line from the center of the ribcage to the ground as well as a white line along the ground showing the complete sway/thrust path of movement of the ribcage.

Pelvis Angles (Turn, Bend, Side Bend)

Displays an angular visual and the numeric value for pelvic turn, bend, and side bend angles.

Ribcage Angles (Turn, Bend, Side Bend)

Displays an angular visual and the numeric value for ribcage turn, bend, and side bend angles.

Lead Shoulder Adduction Angle

Displays an angular visual and the numeric value for the lead shoulder adduction angle.

Lead Wrist Set Angle

Displays an angular visual and the numeric value for the lead wrist set angle.

Body Lines

Displays the spine, shoulder, pelvis, knee, and toe lines.

Frontal Bend

Displays an angular visual and the numeric value in degrees (°) for pelvic and ribcage frontal bend (flexion) from the global vertical.

Lateral Tilt

Displays an angular visual and the numeric value in degrees (°) for pelvic and ribcage lateral tilt (side flexion) from the global vertical.

CLUB AND BALL

Ball

View the ball in the volume.

Club

View the club in the volume.

Impact Vectors

Displays the loft, lie, and angle of attack (AofA) at the time of ball impact.

Clubhead Vectors

Displays the loft angle, clubhead speed, and angle of attack (AofA) for every frame.

Clubhead Path

Displays a continuous line that represents the pathway taken by the clubhead through the entire swing. The light yellow line represents the backswing, the brighter yellow line represents the downswing, and the grey line represents the follow through.  These colors can also be seen in the time bar of the swing at the bottom of the screen.

Hand Path

Displays a continuous line that represents the pathway taken by the hands through the entire swing. The light yellow line represents the backswing, the brighter yellow line represents the downswing, and the grey line represents the follow through.  These colors can also be seen in the time bar of the swing at the bottom of the screen.

Swing Planes

Displays a continuous line that represents the pathway taken by the entire club shaft through the swing. The light yellow color represents the backswing, the brighter yellow color represents the downswing, and the grey color represents the follow through.  These colors can also be seen in the time bar of the swing at the bottom of the screen.

Shaft Plane

Displays a 2-dimensional surface in which the club shaft lies within at the time of address.

Shaft Extension Line

Displays a line that extends out of the top of the shaft that is in line with the shaft center.

Shaft Deflection Line

Displays a line that travels through the center of the shaft and extends through the club head, showing the amount of up/down movement of the club head relative to the center of the shaft.

Face Angle Line

Displays a visual line and a numerical value in degrees (°) of the angle made between the club face and the sagittal plane (perpendicular to the target line).

Target Line

Displays a visual line with an arrow pointing in the direction of the target, assuming is is straight ahead.

Ball Position Line

A vertical line drawn from the ball location before impact.

Pinwheels

A visual animation of the club path displayed as a stick and box model of the club.

Raw Frames

Lines of the club shaft for each frame displayed all at once. The light yellow lines represents the backswing, the brighter yellow lines represents the downswing, and the grey lines represents the follow through.  These colors can also be seen in the time bar of the swing at the bottom of the screen.

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